The VT/IM environment we created contains building plans, previous conservation reports, image galleries, databases about past interventions and short descriptions of the conservation issues at Princeton University. We present an intermediate solution, a workflow for virtual tour environments (VT) and informational modeling (IM) and we test this workflow on a case study. However, for projects that need to depict 3D conservation challenges, but do not have the budget or time for a 3D model, a middle ground does not exist. Present methods are efficient for certain types of projects. While pho-togrammetry, laser scanning and building information modeling (BIM) have enhanced 3D documentation in conservation, it is imperative that the method of documentation matches the requirements of the project. Thorough and organized documentation is crucial for conservation of historic structures. The results of this research will be recommendations for how archaeologists, conservationists, structural engineers, and others associated with cultural heritage sites can document their sites and meaningfully convey metadata to appropriate audiences. Exploration of the damages in these types of environments can include additional 2D images which accentuate aspects of structural damage, hyperlinks to papers associated with this work, videos illustrating other aspects of the site or area in question, as well as additional forms of metadata. The virtual environment was made interactive by adding responsive points of interest which allow for certain types of damage to be highlighted and explored for future conservation work. The environment was captured utilizing the Ricoh Theta spherical imaging camera and processed utilizing the Kolor Panotour virtual environment software. The research presented here reflects a methodology and digital workflow which utilizes technologies in 360 degree spherical imaging as well as innovative tools for virtually experiencing the built-environment. It is imperative that a viewer of either a 3D model or virtual-reality environment be able to interact and gain a deeper understanding of a cultural heritage sites through appropriate connections to conservation or structural health monitoring results and data. Included in this technological revolution are advancements in digital photogrammetry, laser scanning, and LIDAR however, a 3D model or virtual-reality environment on its own is not able to fully capture or convey pertinent information concerning a site of cultural heritage. In the past 20 years, the technology associated with documenting historic sites has not only catalyzed the number of structures presented in 3D and virtual reality environments, but it has also vastly altered the way conservation of invaluable cultural heritage sites is carried out by archaeologists, conservationists, structural engineers, and all others involved in the work. Thanks.Documentation is pivotal for conservation, monitoring, and preventative maintenance of historic buildings and sites of cultural heritage. I'm a bit confused as to the intent of the app and need a little clarification on the purpose of its design and how we might use it real world. If there's not a version for a PC or a MAC how and in what circumstances do you envision the app being useful? Should I bring my 5" phone to a client meeting? Should I review my plans on my 5" phone instead of my 32" monitor? Do I now need a new Chrome Book in order to view plans? Or an iPad? And who would bring an iPad to a client meeting to show a client their new home design? On an iPad? Really? Is there a link I can send a client so they can view it on their large screen PC or MAC monitor? Or is it strictly a mobile app? Looks interesting but, I can't see myself actually using it on a mobile device - ever. Having a PC link would also assist exchange of model files with consultants. Not every client has the mobile devicesīut most will have access to a PC either at home, work or by using community libraries. Will it be available to use from a PC computer. In addition to using it on mobile devices as the ipad, iphone android etc
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